Warcraft III: Reforged
Warcraft III Reforged : Déploiement d’un nouveau build sur le PTR 1.32.10
Blizzard a déployé il y a peu de temps un nouveau build sur le PTR de la mise à jour 1.32.10 de Warcraft III : Reforged. Ce build inédit apporte de nouvelles modifications d’équilibrage pour les Elfes de la nuit, les Humains, les Orcs et les Morts-vivants.
Notez également que des ajustements sont appliqués pour le Pandaren Maître brasseur.
Un correctif a aussi été mis en ligne, corrigeant un problème de comportement incohérent du drapeau de ralliement sur les mines d’or qui pouvait révéler la localisation des joueurs dans le brouillard de guerre. Parmi les modifications appliquées, la régénération des points de vie de l’acolyte sous l’effet du Fléau est réduite de 4 à 3 points de vie par seconde. De plus, la portée de Dissipation des humains prêtres est passée de 600 à 700. De la même race et du côté des bâtiments que vous pouvez construire, les tours se réparent maintenant 5 secondes plus rapidement.
Retrouvez l’intégralité des nouvelles modifications d’équilibrage du PTR 1.32.10 de Warcraft III : Reforged dans la suite de cet article.
Lok Tar!
The development team would like to thank the community for all of your testing and feedback over the last two weeks.
We’ve decided update the PTR with changes that address much of your feedback. We have also changed the format of these patch notes to help track what is being updated, added, and
reverted.We want this patch to focus primarily on the Undead vs Human matchup, as these changes do affect other matches. However, considering recent premiere
tournaments and feedback, we have decided to add some additional changes to the other races. Please continue to test and give feedback on our latest changes.Once again, thank you to all who continue to test and send us feedback.
–The Warcraft 3 Team
Undead
- Acolyte hit point regeneration while on Blight reduced from 4 to 3 hp per
second.- Rod of Necromancy cooldown reduced from 26 to 24.
- Ritual Dagger cost reduced from 125 to 100.
- Cryptlord’s Impale hero stun duration reduced from 1/2/3 to 1/.1.5/2.
- Boneyard no longer requires sacrificial pit.
- Cryptlord’s Impale damage reduced from 75/120/165 to 60/105/150.
- Frost Armor’s on hit duration now scales 3/5/7.
Human
- Improved Lumber tech requirement removed.
- Advanced Lumber tech requirement changed from Castle to Keep.
- Knights have Sundering Blades by default.
- Priest Dispel range increased from 600 to 700.
- Towers now repair 5 seconds faster.
Siege Engine experience bounty reduced from 85 to 60.- Thunderclap AOE reduced from 300/350/400 to 300/325/350.
Night Elves
- Druid of the claw starting mana increased from 100 to 125.
- Mountain Giant Second Taunt removed.
- Mana Flare damage per mana increased from 3 to 4.
- Mana Flare max damage increased from 90 to 100.
- Faerie Dragon base damage reduced from 13 to 12.
Orcs
- Scroll of speed cost increased from 50 to 70.
- Serpent Wards experience bounty increased from 12.5/20/30 to 12.5/30/42.5.
Neutral
- Pandaren Brewmaster’s strength and intelligence increased by 1.
- Breath of Fire max damage increased from 480/720/1080 to 480/800/1200.
Items
- Alleria’s Flute of Accuracy bonus reduced from 0.1 to 0.75.
- Ancient Janggo of Endurance bonuses reduced from 0.05/0.1 to 0.03/0.75.
- Khadgar’s Pipe of Insight bonus reduced from 0.75 to 0.5.
- Legion Doom-Horn bonuses reduced from 0.5 / 1.0 to 0.3 / 0.75.
- Scourge Bone Chimes bonus reduced from 0.2 to 0.15.
- Warsong Battle Drums bonus reduced from 0.1 to 0.075.
- The Lion Horn of Stormwind bonus reduced from 2 to 1.5.
- All items resell percentage increased from 50% to 65% of the item’s original cost.
- Scroll of Town Portal cost reduced from 350 to 325.
Bugfixes
- Fixed an issue of inconsistent rally flag behavior on Goldmines which could reveal player locations in the Fog of War.